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Saturday, January 28, 2012

Low poly in 3D Max Part I


Low poly in 3D Max Part I

Learn how to make a solid low poly house in 3D studio max complete with texture. Follow the steps and do the rest.
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In this tutorial we will show you how to create a low poly house and how to texture it with uvw.

Create box with minimum segs.
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Convert it to editable poly (right click on object and choose convert to/convert to editable poly) 
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Choose edges and select two horizontal edges in front. 
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Connect them with connect tool, editable poly menu/edit edges/ connect. In connect edges menu type 2 in Segments. 
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Click on polygons and select two polygons in front of box. 
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Extrude selected polygons with extrude tool (edit polygons menu). 
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Go in top view and change selection type to vertices. 
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With select and move tool try to move vertices like on next picture. 
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Select all vertical edges. 
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Connect selected edges (2 segments). 
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Now we’ll make windows, select two edges. 
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Connect them with 4 segments. 
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Select this edges… 
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and connect them with 6 segments. 
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To prepare segments for making garage select this edges: 
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